This is my 2D shooter project, which was made while following along Brian Winn's "Game Design and Development 1: 2D Shooter" course.

As part of the assignment, at least 3 significant modifications needed to be made. As a result I have:
- Single-handedly created and added custom music to the game (menu, level, "victory" and "game over" melodies) + one effect (opening the menu);
- Added a total of 3 levels with increased difficulty (obstacles + number of enemies spawned and to destroy);
- Added a UI element + script (EnemiesToDefeatDisplay.cs) to display the number of enemies to destroy, which decreases at every destroyed enemy;
- Added UI elements + script (DisplayLife.cs) to display the number of lives that the player currently has, which changes at each lost life;
- (Minor change) Added simple instructions.

Note: The scripts would ideally need to be renamed properly and modified, as I have written them specifically for my use case and might not work for others if they were to modify the game. However, this is outside of my current scope.

Credits

Concept and tutorial by Brian Winn, made by Alessia Trianti (ellestry)

Download

Download
Windows.zip 30 MB

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